Other details: I played the game when I was little so I really don't remember a lot of the details. I don't know if there were more stuff to do though. I think the second board was split into 2 or something like that too. I think there were multiple marbles and you could manipulate the height of the board so you could guide the balls to a hole or some kind of goal. There were 10 or a similar number of boards (what I played could be just a demo though). Notable gameplay mechanics: The game had a top-down perspective. Graphics/art style: I do remember it having metallic and wooden looking boards, and the balls were also metallic I think. Genre: Not sure, I think it can count as a puzzle game maybe? It could be just a tech demo or something similar too.Įstimated year of release: Early 2000s or late 90s Platform(s): PC, I do remember it running on a low resolution like 640x480 so it could be a DOS game too.
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